Great teams make great games.

At Wish, we pride ourselves on working hard and smart, carefully planning our productions, and iterating quickly on ideas. We craft brilliant, beautiful games that burst with memorable features – games that are built to stand the test of time, bringing the player back for more. We couldn’t do this without our team of amazing people.

We believe that three main qualities form the basis of a winning team; Passion, Experience and Creativity.

Do you have what it takes?

We offer a rewarding work culture, built on creativity and quality. We work as a tight-knit team, bringing together thoughts, ideas, skills and disciplines to create meaningful work.

We deeply value your personal life and operate a regular working-hours policy. This is about trust – give us a fair day’s work and we’ll give you a fair day to work in. We also value having fun. Team drinks, social events, and of course, game playing (whether console, PC, card or board) are regular features of working life at Wish.

Wish Studios Careers Computer on screen
Wish Studios Careers About Us

Current vacancies

We want to hear from you

11 June 2017

We are always happy to hear from talented, experienced, friendly, ambitious professionals who are interested in joining the Wish team. If that’s you, please drop us a mail at jobs@wishstudios.co.uk with a few details about you, and a copy of your CV and resume.

Lead Game Programmer

20 September 2017

About Wish 

We’re looking for someone outstanding to lead one of our game programming teams.  You’ll be working alongside talented and friendly colleagues in the centre of Brighton, running a game team developing ground-breaking games that Wish is known for.  With a great work-life balance, a friendly, honest and open culture, you’ll have everything you need to move your career forwards and enjoy your life at the same time.

About you

We’re looking for a leader who can inspire the game programming team and other disciplines, and want someone who will lead through example and via good will and collaboration, rather than cracking the whip.  You’ll spend time in leads meetings, planning the game features with the rest of the game leads team, and will still have time to get your hands dirty making game code and content.

You will form part of the code leadership group alongside the Technology department lead, other game team leads and the CTO, helping form standards and common process, and contributing to high level planning on the codebase and code team structures.  You’ll need to ensure that your team’s game code is clean, functional, well structured, well documented and performant.

About this role

If you fit the description below, please get in touch:

  • You have spent years shipping great games on console or PC
  • You’ve previously led a team successfully developing and releasing high quality games within set timescales
  • You have an excellent technical understanding of C++ and C#
  • You have experience using Unity, Perforce, Visual Studio and console SDKs
  • You understand the complexities of modern game technology and the programming nuances required to create fun gameplay
  • You have a degree in Computer Science or similar, or substantial professional programming experience
  • You’ve great English language communication skills and can convey complex technical information to various teams in ways that they can understand and work with
  • You can help others learn, and proactively develop and nurture your code team
  • You enjoy working hard to meet deadlines, whilst ensuring your team produce great quality, well structured, well documented and robust code
  • You’re happy, passionate, creative, professional, diplomatic and love working alongside other disciplines to make great games happen

We develop videogames of the very highest quality in our field, and we expect all our team members to strive for the very best in all that they do.

Salary for this role is, as is often the case, dependent on experience, but will be competitive. A performance related bonus will form part of the package, along with a pension contributions, and several other benefits.

Prior experience working with a development team is essential for this role.

Please send an email with your CV and any other reference material to jobs@wishstudios.co.uk

Game Programmer

20 September 2017

About Wish 

We’re looking for someone incredible to join our game programming department to help bring our future games to life. You’ll be working alongside talented and friendly colleagues in the centre of Brighton, running a game team developing ground-breaking games that Wish is known for.  With a great work-life balance, a friendly, honest and open culture, you’ll have everything you need to move your career forwards and enjoy your life at the same time.

About you

We’re looking for someone who understands the subtleties and programming nuances required to create fun game-play, is a great ‘team player’, and is self-driven, to help make our games flourish.

You’ll spend the majority of your day in a multi-disciplinary team including art, audio, design, production and QA taking ideas through various stages of production from idea generation through prototyping and into production.  We like people to own game features end-to-end so you’ll need to author game-code, data formats, tooling, engine integrations and whatever else is needed to make a game feature work.

You’ll need to help the other disciplines in understanding how game systems, technology, processes and platform requirements fit together, so excellent communication skills are required, as well as an ability to translate complex technical requirements into real-world language.

About this role

If you fit the description below, we’d love to hear from you:

  • You’re a talented coder, and have spent years shipping great games on console or PC
  • You have an excellent technical understanding of C++ and C#
  • You have experience using Unity, Perforce, Visual Studio and console SDKs
  • You understand the complexities of modern game technology and the programming nuances required to create fun gameplay
  • You have a degree in Computer Science or similar, or substantial professional programming experience
  • You’ve great English language communication skills and can convey complex technical information to various teams in ways that they can understand and work with
  • You enjoy working hard to meet deadlines, while producing great quality, well structured, well documented and robust code
  • You can successfully plan, structure and produce working game systems, plus own the processes that fill them with content
  • You’re happy, passionate, creative, professional, diplomatic and love working alongside other disciplines to make great games happen

We develop videogames of the very highest quality in our field, and we expect all our team members to strive for the very best in all that they do.

Salary for this role is, as is often the case, dependent on experience, but will be competitive. A performance related bonus will form part of the package, along with a pension contributions, and several other benefits.

Prior experience working with a development team is essential for this role.

Please send an email with your CV and any other reference material to jobs@wishstudios.co.uk

Technology Programmer

20 September 2017

About Wish 

We’re looking for someone spectacular to join our technology programming department to develop the tech that underpins the forthcoming games made at Wish.  You’ll be working alongside talented and friendly colleagues in the centre of Brighton, authoring and integrating new technologies to drive games and maintaining existing technologies that are already in place.

Wish has a history of developing new concepts and new IP, and you will be a core part of driving our latest ground-breaking projects.  With a great work-life balance, a friendly, honest and open culture, and as part of a team full of passion and creativity, you’ll have everything you need to move your career forwards and enjoy your life at the same time.

About you

We’re looking for someone who is genuinely excited by high end and forthcoming technologies that are in games today, or will be in the future; a great ‘team player’ who is self-driven, to and wants to help push our games further.

You’ll spend the majority of your working day in the technology team, and will need to help and support various multi-disciplinary game teams including art, audio, design, production and QA.  We put our games, and their needs first, and so you will spend time working directly on game projects, but will also be responsible for centralising common code into a single reusable cross-game codebase. We like people to own features end-to-end so you’ll need to author code, data formats, tooling, engine integrations and whatever else is needed to make a technology feature work.

About this role

If you fit the description below, we’d love to hear from you:

  • You’re a talented coder, and have spent years shipping great games on console or PC
  • You have an excellent technical understanding of C++ and C#
  • You have experience using Unity, Perforce, Visual Studio and console SDKs
  • You understand the complexities of modern game technology and how individual engine technologies fit together on a low-level to create games
  • You’ve an eye on the emerging future technologies that will drive the games of tomorrow
  • You have a degree in Computer Science or similar, or substantial professional programming experience
  • You’ve great English language communication skills and can convey complex technical information to various teams in ways that they can understand and work with
  • You enjoy working hard to meet deadlines, while producing great quality, well structured, well documented and robust code
  • You can successfully plan, structure and produce working systems, plus own the processes that fill them with content
  • You’re happy, passionate, creative, professional, diplomatic and love working alongside other disciplines to make great games happen

We’re particularly interested in candidates with network programming experience, and some shader authoring and optimisation experience would be useful also.

We develop videogames of the very highest quality in our field, and we expect all our team members to strive for the very best in all that they do.

Salary for this role is, as is often the case, dependent on experience, but will be competitive. A performance related bonus will form part of the package, along with a pension contributions, and several other benefits.

Prior experience working with a development team is essential for this role.

Senior or Standard grade for this role will depend on experience

Please send an email with your CV and any other reference material to jobs@wishstudios.co.uk

Producer

20 September 2017

About Wish 

Wish is a team-centric, creative, friendly, hard-working studio. We want you to be a critical part of the core game development team alongside our talented leads, ensuring the delivery of high-quality, entertaining and beautiful games. You’ll also be a key point of contact for our publishing partners, developing and maintaining close, co-operative, respectful working relationships.

About you

You’re someone with a proactive, can-do, committed attitude. You’re dedicated to nurturing and protecting quality in during long-term and unpredictable development timelines and you’re comfortable in an ambiguous and dynamic work environment, remaining open and embracing positive change and feedback.

You been working in game development at Producer level or higher for at least three years, or you’ve worked in related roles in games and can demonstrate transferrable skills and capabilities. You’ve seen game projects through to launch and beyond, and have an established track record of working on shipped titles, ideally those with extensive localisation and complicated end-phases.

About this role

  • You’ll be responsible for delivering a game at a high production quality, on time and on budget. To do this you’ll be responsible for the following:
  • Working closely with, and helping specify and plan the work of, the multi-discipline leads group and the wider development team to guide the game’s development.
  • Setting up and maintaining project schedules for all short, mid and long-term project goals.
  • Tracking status of work, deliverables and dependencies.
  • Day-to-day management and progress tracking of the development team’s work.
  • Managing the quality needs of the project, translating them into requirements, and ensuring their implementation.
  • Protecting the studio’s development process and nurturing both its creative and practical aspects.
  • Managing risks, issues and change requests and pro-actively solving development problems before they negatively impact the schedule, the game or the team.
  • Negotiating with, setting up, and monitoring contracts with freelance and external resources on projects, and managing and scheduling outsourced work to keep production running smoothly and without interruption.
  • Communicating and presenting relevant information, game demos and schedule updates to internal mangers and external stakeholders, and delivering key milestones to publishing partners.
  • Anticipating resource needs throughout the project’s life, and planning for uncertain and fluid project timelines.
  • Maintaining a holistic view of the entire game’s development in all areas.
  • Driving ways of advancing the processes and techniques we use to make great games.

We develop videogames of the very highest quality in our field, and we expect all our team members to strive for the very best in all that they do.

Salary for this role is, as is often the case, dependent on experience, but will be competitive. A performance related bonus will form part of the package, along with a pension contributions, and several other benefits.

Prior experience working with a development team is essential for this role.

Please send an email with your CV and any other reference material to jobs@wishstudios.co.uk