Great teams make great games.

At Wish, we pride ourselves on working hard and smart, carefully planning our productions, and iterating quickly on ideas. We craft brilliant, beautiful games that burst with memorable features – games that are built to stand the test of time, bringing the player back for more. We couldn’t do this without our team of amazing people.

We believe that three main qualities form the basis of a winning team; Passion, Experience and Creativity.

Do you have what it takes?

We offer a rewarding work culture, built on creativity and quality. We work as a tight-knit team, bringing together thoughts, ideas, skills and disciplines to create meaningful work.

We deeply value your personal life and operate a regular working-hours policy. This is about trust – give us a fair day’s work and we’ll give you a fair day to work in. We also value having fun. Team drinks, social events, and of course, game playing (whether console, PC, card or board) are regular features of working life at Wish.

Wish Studios Careers Computer on screen
Wish Studios Careers About Us

Current vacancies

We want to hear from you

11 June 2017

We are always happy to hear from talented, experienced, friendly, ambitious professionals who are interested in joining the Wish team. If that’s you, please drop us a mail at jobs@wishstudios.co.uk with a few details about you, and a copy of your CV and resume.

Lead Programmer

7 April 2017

We have a vacancy for an experienced Lead Programmer, to work at our central Brighton office.

We’re looking for someone like this:

  • You have spent years shipping great games on console or PC
  • You’ve previously led a team developing and releasing high quality games within set timescales
  • You have an excellent technical understanding of C++ and C#
  • You have experience using Unity, Perforce, Visual Studio and console SDKs
  • You understand the complexities of modern game technology and the programming nuances required to create fun gameplay
  • You have a degree in Computer Science or similar, or substantial professional programming experience
  • You’ve great English language communication skills and can convey complex technical information to various teams in ways that they can understand and work with
  • You can help others learn, and proactively develop and nurture your code team
  • You enjoy working hard to meet deadlines, whilst ensuring your team produce great quality, well structured, well documented and robust code
  • You’re happy, passionate, creative, professional, diplomatic and love working alongside other disciplines to make great games happen

Please drop an email with your CV and any other reference material to jobs@wishstudios.co.uk

Producer

11 June 2017

With multiple projects in development and more to come in a busy, exciting 2017, Wish Studios is seeking a savvy, approachable, experienced individual to join its team as Producer.

Wish is a team-centric, creative, friendly, hard-working studio. We want you to be a critical part of the core game development team alongside our talented leads, ensuring the delivery of high-quality, entertaining and beautiful games. You’ll also be a key point of contact for our publishing partners, developing and maintaining close, co-operative, respectful working relationships.

You’re someone with a proactive, can-do, committed attitude. You’re dedicated to nurturing and protecting quality in during long-term and unpredictable development timelines and you’re comfortable in an ambiguous and dynamic work environment, remaining open and embracing positive change and feedback.

You have excellent planning capabilities, a natural talent for organising complicated multi-discipline tasks and game features, and a keen eye for critical detail, risk and efficiency.

You have great communication, co-ordination and diplomacy skills and you understand people and what motivates them. You ‘re empathetic, thoughtful and caring about your team and peers and strive to empower them to create great games.

You been working in game development at Producer level or higher for at least three years, or you’ve worked in related roles in games and can demonstrate transferrable skills and capabilities. You’ve seen game projects through to launch and beyond, and have an established track record of working on shipped titles, ideally those with extensive localisation and complicated end-phases.

You have a passion for games and the game industry, you love to play games and spend time keeping up with news and current trends.

About this role

  • You’ll be responsible for delivering a game at a high production quality, on time and on budget. To do this you’ll be responsible for the following:
  • Working closely with, and helping specify and plan the work of, the multi-discipline leads group and the wider development team to guide the game’s development.
  • Setting up and maintaining project schedules for all short, mid and long-term project goals.
  • Tracking status of work, deliverables and dependencies.
  • Day-to-day management and progress tracking of the development team’s work.
  • Managing the quality needs of the project, translating them into requirements, and ensuring their implementation.
  • Protecting the studio’s development process and nurturing both its creative and practical aspects.
  • Managing risks, issues and change requests and pro-actively solving development problems before they negatively impact the schedule, the game or the team.
  • Negotiating with, setting up, and monitoring contracts with freelance and external resources on projects, and managing and scheduling outsourced work to keep production running smoothly and without interruption.
  • Communicating and presenting relevant information, game demos and schedule updates to internal mangers and external stakeholders, and delivering key milestones to publishing partners.
  • Anticipating resource needs throughout the project’s life, and planning for uncertain and fluid project timelines.
  • Maintaining a holistic view of the entire game’s development in all areas.
  • Driving ways of advancing the processes and techniques we use to make great games.

We develop videogames of the very highest quality in our field, and we expect all our team members to strive for the very best in all that they do.

Salary for this role is, as is often the case, dependent on experience, but will be competitive. A performance related bonus will form part of the package, along with a pension contributions, and several other benefits.

Prior experience working with a development team is essential for this role.

Please send an email with your CV and any other reference material to jobs@wishstudios.co.uk

Lead Artist

7 April 2017

Wish is looking for a Lead Artist to join the team at our central Brighton office. The successful applicant will lead a team of artists in the conception, creation and delivery of beautiful, high-quality, memorable art at the studio.

The role involves:

  • Managing a small team of in-house and external freelance artists
  • Working in close collaboration with the Studio Art Director to ensure quality and consistency of art across the project
  • Hands-on work crafting game-ready assets, across a range of media
  • Working with artists on the team to help them hit the very highest quality standards
  • Communicating openly with other disciplines to help maintain an effective and efficient workflow
  • Taking an active role in the development of new ideas, concepts and techniques to achieve the most fun, creative outcome for the game

The ideal candidate will have:

  • Experience in managing an art team
  • Excellent communication skills and a self-motivated positive attitude towards work
  • Skills in Photoshop and 3ds Max
  • Experience in Substance Painter and Designer, or a firm understanding of PBR pipelines and techniques
  • Experience with Unity3D as a development platform
  • An open, creative attitude towards making games
  • Strong commitment to whatever project they are engaged in making
  • Have a great eye for detail and authenticity
  • Concept art and storyboarding skills

We develop videogames of the highest quality in our field, and we expect our team members to strive for the very best in all that they do. Wish is a team-focused, creative studio, where we encourage open discussion and cross-discipline collaboration.

Salary for this role is, as is often the case, dependent on experience, but will be competitive. A performance related bonus will form part of the package, along with a pension contributions, and several other benefits.

Please send an email with your CV, examples of your work, and any other reference material to jobs@wishstudios.co.uk