Great teams make great games.

At Wish, we pride ourselves on working hard and smart, carefully planning our productions, and iterating quickly on ideas. We craft brilliant, beautiful games that burst with memorable features – games that are built to stand the test of time, bringing the player back for more. We couldn’t do this without our team of amazing people.

We believe that three main qualities form the basis of a winning team; Passion, Experience and Creativity.

Do you have what it takes?

We offer a rewarding work culture, built on creativity and quality. We work as a tight-knit team, bringing together thoughts, ideas, skills and disciplines to create meaningful work.

We deeply value your personal life and operate a regular working-hours policy. This is about trust – give us a fair day’s work and we’ll give you a fair day to work in. We also value having fun. Team drinks, social events, and of course, game playing (whether console, PC, card or board) are regular features of working life at Wish.

In 2017, Wish was recognised as one of the Best Places to Work in the UK Games Industry by leading trade site GamesIndustry.biz.

Wish Studios Careers Computer on screen
Wish Studios Careers About Us

Current vacancies

We want to hear from you

11 June 2017

We are always happy to hear from talented, experienced, friendly, ambitious professionals who are interested in joining the Wish team. If that’s you, please drop us a mail at jobs@wishstudios.co.uk with a few details about you, and a copy of your CV and resume.

Lead Game Programmer

20 September 2017

About Wish 

We’re looking for someone outstanding to lead one of our game programming teams.  You’ll be working alongside talented and friendly colleagues in the centre of Brighton, running a game team developing ground-breaking games that Wish is known for.  With a great work-life balance, a friendly, honest and open culture, you’ll have everything you need to move your career forwards and enjoy your life at the same time.

About you

We’re looking for a leader who can inspire the game programming team and other disciplines, and want someone who will lead through example and via good will and collaboration, rather than cracking the whip.  You’ll spend time in leads meetings, planning the game features with the rest of the game leads team, and will still have time to get your hands dirty making game code and content.

You will form part of the code leadership group alongside the Technology department lead, other game team leads and the CTO, helping form standards and common process, and contributing to high level planning on the codebase and code team structures.  You’ll need to ensure that your team’s game code is clean, functional, well structured, well documented and performant.

About this role

If you fit the description below, please get in touch:

  • You have spent years shipping great games on console or PC
  • You’ve previously led a team successfully developing and releasing high quality games within set timescales
  • You have an excellent technical understanding of C++ and C#
  • You have experience using Unity, Perforce, Visual Studio and console SDKs
  • You understand the complexities of modern game technology and the programming nuances required to create fun gameplay
  • You have a degree in Computer Science or similar, or substantial professional programming experience
  • You’ve great English language communication skills and can convey complex technical information to various teams in ways that they can understand and work with
  • You can help others learn, and proactively develop and nurture your code team
  • You enjoy working hard to meet deadlines, whilst ensuring your team produce great quality, well structured, well documented and robust code
  • You’re happy, passionate, creative, professional, diplomatic and love working alongside other disciplines to make great games happen

We develop videogames of the very highest quality in our field, and we expect all our team members to strive for the very best in all that they do.

Salary for this role is, as is often the case, dependent on experience, but will be competitive. A performance related bonus will form part of the package, along with a pension contributions, and several other benefits.

Prior experience working with a development team is essential for this role.

Please send an email with your CV and any other reference material to jobs@wishstudios.co.uk

Game Programmer

20 September 2017

About Wish 

We’re looking for someone incredible to join our game programming department to help bring our future games to life. You’ll be working alongside talented and friendly colleagues in the centre of Brighton, part of a game team developing ground-breaking games that Wish is known for.  With a great work-life balance, a friendly, honest and open culture, you’ll have everything you need to move your career forwards and enjoy your life at the same time.

About you

We’re looking for someone who understands the subtleties and programming nuances required to create fun game-play, is a great ‘team player’, and is self-driven, to help make our games flourish.

You’ll spend the majority of your day in a multi-disciplinary team including art, audio, design, production and QA taking ideas through various stages of production from idea generation through prototyping and into production.  We like people to own game features end-to-end so you’ll need to author game-code, data formats, tooling, engine integrations and whatever else is needed to make a game feature work.

You’ll need to help the other disciplines in understanding how game systems, technology, processes and platform requirements fit together, so excellent communication skills are required, as well as an ability to translate complex technical requirements into real-world language.

About this role

If you fit the description below, we’d love to hear from you:

  • You’re a talented coder, and have spent years shipping great games on console or PC
  • You have an excellent technical understanding of C++ and C#
  • You have experience using Unity, Perforce, Visual Studio and console SDKs
  • You understand the complexities of modern game technology and the programming nuances required to create fun gameplay
  • You have a degree in Computer Science or similar, or substantial professional programming experience
  • You’ve great English language communication skills and can convey complex technical information to various teams in ways that they can understand and work with
  • You enjoy working hard to meet deadlines, while producing great quality, well structured, well documented and robust code
  • You can successfully plan, structure and produce working game systems, plus own the processes that fill them with content
  • You’re happy, passionate, creative, professional, diplomatic and love working alongside other disciplines to make great games happen

We develop videogames of the very highest quality in our field, and we expect all our team members to strive for the very best in all that they do.

Salary for this role is, as is often the case, dependent on experience, but will be competitive. A performance related bonus will form part of the package, along with a pension contributions, and several other benefits.

Prior experience working with a development team is essential for this role.

Please send an email with your CV and any other reference material to jobs@wishstudios.co.uk

Junior Game Programmer

17 November 2017

About Wish 

We’re looking for someone who is genuinely passionate about building a career in the games industry and bringing amazing games to life.  You need to work really well in a team, be independent and self-driven and keen to learn.  You’ll spend the majority of your day in a multi-disciplinary team including art, audio, design, production and QA taking ideas through various stages of production from idea generation through prototyping and into production.

About you

We like people to own game features end-to-end so you’ll need to author game-code, data formats, tooling, engine integrations and whatever else is needed to make a game feature work.  You need to already be excellent at writing code in C#, and ideally C++ too, in order that you can hit the ground running, and some experience using Unity or Unreal would be massively beneficial also.

About this role

If you fit the description below, we’d love to hear from you:

  • You have an excellent technical understanding of C++ and C#
  • You have a degree in Computer Science or similar, or substantial professional programming experience
  • You have experience using Unity or Unreal
  • You’ve great English language communication skills
  • You’re can already produce great quality, well structured, well documented and robust code
  • You’re happy, passionate, creative, professional, diplomatic, and love working in a team

You’ll be working alongside talented and friendly colleagues in the centre of Brighton, developing the ground-breaking games that Wish is known for.  With a great work-life balance, a friendly, honest and open culture, and as part of a team full of passion and creativity, you’ll have everything you need to move your career forwards and enjoy your life at the same time.

Salary for this role is, as is often the case, dependent on experience, but will be competitive. A performance related bonus will form part of the package, along with a pension contributions, and several other benefits.

Please send an email with your CV and any other reference material to jobs@wishstudios.co.uk

Technology Programmer

20 September 2017

About Wish 

We’re looking for someone spectacular to join our technology programming department to develop the tech that underpins the forthcoming games made at Wish.  You’ll be working alongside talented and friendly colleagues in the centre of Brighton, authoring and integrating new technologies to drive games and maintaining existing technologies that are already in place.

Wish has a history of developing new concepts and new IP, and you will be a core part of driving our latest ground-breaking projects.  With a great work-life balance, a friendly, honest and open culture, and as part of a team full of passion and creativity, you’ll have everything you need to move your career forwards and enjoy your life at the same time.

About you

We’re looking for someone who is genuinely excited by high end and forthcoming technologies that are in games today, or will be in the future; a great ‘team player’ who is self-driven, to and wants to help push our games further.

You’ll spend the majority of your working day in the technology team, and will need to help and support various multi-disciplinary game teams including art, audio, design, production and QA.  We put our games, and their needs first, and so you will spend time working directly on game projects, but will also be responsible for centralising common code into a single reusable cross-game codebase. We like people to own features end-to-end so you’ll need to author code, data formats, tooling, engine integrations and whatever else is needed to make a technology feature work.

About this role

If you fit the description below, we’d love to hear from you:

  • You’re a talented coder, and have spent years shipping great games on console or PC
  • You have an excellent technical understanding of C++ and C#
  • You have experience using Unity, Perforce, Visual Studio and console SDKs
  • You understand the complexities of modern game technology and how individual engine technologies fit together on a low-level to create games
  • You’ve an eye on the emerging future technologies that will drive the games of tomorrow
  • You have a degree in Computer Science or similar, or substantial professional programming experience
  • You’ve great English language communication skills and can convey complex technical information to various teams in ways that they can understand and work with
  • You enjoy working hard to meet deadlines, while producing great quality, well structured, well documented and robust code
  • You can successfully plan, structure and produce working systems, plus own the processes that fill them with content
  • You’re happy, passionate, creative, professional, diplomatic and love working alongside other disciplines to make great games happen

We’re particularly interested in candidates with network programming experience, and some shader authoring and optimisation experience would be useful also.

We develop videogames of the very highest quality in our field, and we expect all our team members to strive for the very best in all that they do.

Salary for this role is, as is often the case, dependent on experience, but will be competitive. A performance related bonus will form part of the package, along with a pension contributions, and several other benefits.

Prior experience working with a development team is essential for this role.

Senior or Standard grade for this role will depend on experience

Please send an email with your CV and any other reference material to jobs@wishstudios.co.uk

3D Character Artist

28 November 2017

About Wish

We are looking for an experienced, talented and hardworking 3D Character Artist to work on a six-month contract, either freelance or full-time.

You’ll be either be working alongside our talented and friendly team in the centre of Brighton or working remotely, and you’ll be part of a game team developing the ground-breaking games that Wish is known for.  With a great work-life balance, a friendly, honest and open culture, you’ll have everything you need to move your career forwards and enjoy your life at the same time.

About you

We’re looking for someone who understands the subtleties and art nuances required to create amazing game characters, is a great ‘team player’, and is self-driven, to help make our games flourish.

About this role

  • Reporting to the Lead artist and taking direction from Senior members of the team
  • Ensuring that all models produced are efficient and take into consideration the limitations of the target game engine or platform.
  • Collaborating with the development team to ensure that all assets fit their requirements.
  • Assisting and working on several aspects of the production pipeline, including modelling, texturing, rigging & skinning
  • Proficient Photoshop, 3DsMax, Zbrush, Substance Painter, Marvellous designer
  • General understanding of game engine rendering requirements
  • Excellent time management skills
  • You take pride in your work and strive to continually improve your skills.
  • Receptive professional attitude towards critique and direction

We develop videogames of the very highest quality in our field, and we expect all our team members to strive for the very best in all that they do.

Prior experience working with a development team is essential for this role.

Please send an email with your CV and any other reference material to jobs@wishstudios.co.uk

Writer

28 November 2017

About Wish

We’re looking for someone dedicated to excellent writing, with a background in non-fiction and a strong interest in current entertainment to fill the position of Writer, working on a six-month contract, either freelance or full-time.

You’ll be working alongside talented and friendly colleagues in the centre of Brighton, part of a creative team developing the ground-breaking games that Wish is known for. With a great work-life balance, a friendly, honest and open culture, you’ll have everything you need to move your career forwards and enjoy your life at the same time.

About You

We’re looking for someone who is keen to bring their English language skills and creative, practical mind to an award-winning studio. You are passionate about writing, about getting the little things right, just as happy researching as writing to create the highest standard of content possible.

Working both within a small Content team and as part of the larger Wish team, you will be comfortable both taking instruction and putting forward your own ideas. You approach your work pragmatically, and can take on feedback and criticism to your ideas and writing in a rational, level-headed way. You have a creative streak and want to combine that with a genuine passion for video games and the entertainment industry.

Sometimes the work will be directly creative, sometimes it will be more related to research and database work. You are the sort of person who is positive about both, and recognises the importance of doing your best work whatever the situation. In a small team, everyone needs to pull their weight, so you’ll be the sort of person who is keen to crack on and do the best job possible within potentially tight deadlines, but who also knows when to give/ask for support if it’s needed.

About this role

If you fit the description below, we’d love to hear from you:

  • You have published experience in creative non-fiction writing (online/offline)
  • You have a first-class honours degree in English/Media/Creative Writing/a related field
  • You have worked within a creative team and enjoy being part of a professional close-knit group
  • You have demonstrably excellent English language skills
  • You are efficient with your time management
  • You are familiar with Excel
  • You are detail-oriented in your research skills and enjoy being thorough
  • You have clear written and verbal communication
  • You’re happy, passionate, creative, professional, diplomatic and love working alongside other disciplines to make great games happen

This is a creative editorial position primarily involving creating non-fiction writing and assisting as required in the curation of written content.

This role requires working to tight deadlines while maintaining a high standard of professional writing. Collaborating with various departments across the company, you will also be involved with providing constructive feedback and generating ideas for the creative process.

You will work with another Writer to create engaging content to a strict brief. Revising and editing other branches of creative content, proof-reading, audio editing, and other content-related tasks may also be part of this role as needed.

We develop videogames of the very highest quality in our field, and we expect all our team members to strive for the very best in all that they do. Prior experience working with a development team is preferred for this role, previous writing experience is essential.

Please send an email with your CV, examples of your published work, and a 300-word analysis of your favourite game to jobs@wishstudios.co.uk